Review – Playmobil Pirates
Publisher: DreamCatcher Games
Developer: Playmobil Interactive
Platform(s): Nintendo DS
Rating: Everyone 10+
ESRB Content Descriptors: Alcohol Reference, Mild Cartoon Violence, Mild Language, Simulated Gambling
The Scoop: Though it’s a game targeted towards childrens enjoyment, Playmobil Pirates holds just as much action and adventure as what you’d expect from any other game in the adventure genre, and can be enjoyed by adults as well.
Or we’ll make you walk the plank?
The Setup: In Playmobil Pirates we assume the role of Captain One-Eye, a pirate who witnesses the kidnapping of the mermaid princess and vows to rescue her. Doing so will require One-Eye to go on a hunt for the missing pieces to Blackbeard’s treasure map which will reveal the location of Blackbeard’s treasure giving One-Eye enough money to afford a seacraft to take out the soldiers’ ship.
The main formula of the game revolves around that of a platformer with RPG elements as you can buy different ships to sail the sea and customize them to make them stronger, faster and even add cannons to fight off deadly sea monsters and other boats. Aside from these water sports, the main combat lies on dry land. You’ll often find yourself facing off against many other pirates who stand in your way as well as dodging different obstacles to keep your life meter up. None of the combat is at all violent in any way in my eyes and should be suitable for your children as it’s mainly general sword fighting with some pretty cool combos to add to the action.
With all this being really awesome and all, the best part to me were the missions. With about 50 missions at hand, you’ll have quite a few hours to burn but be warned, it does start to get a little bit repetitious after the first hour. This is why the mini-games give off a great change in pace as you can go throw dice or play cards at anytime during the game.
The main structure of combat showing One-Eye fighting a Soldier
- Beautiful scenery and cute character design
- Lots of neat upgrades to mess around with
- Six great mini-games to change the pace of game play
- Some education value includes teaching kids how to navigate a map as well as financial aspects such as buying and selling goods and increasing your hand-eye coordination
- You’ll be getting deja vu a lot as most of the islands are identical to each other
- Starts to get repetitious after the first hour or so
Final Verdict: Though a little questionable for children, I’d target the product more towards teenagers as some of the subject matter may be a little heavy for ten-year-olds. With the smuggling of rum, the ability to gamble and some minor cartoon violence, I’d say that a teen rating would have been more suitable.
Though a little repetitious, the price is a great deal at only $19.99 and should leave for hours of enjoyment for the right age group.Review - Playmobil Pirates,