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Review – Patapon | Level Up News

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Review – Patapon

 

full coverPublisher: SCEA

Developer: Pyramid/SCEA

Platform(s): Playstation Portable
Genre: Rhythm / God Game

Rating: Everyone

ESRB Content Descriptors: Mild Cartoon Violence

 

 

The Scoop:

Patapon has a cute, friendly exterior, and after a bit of gameplay you might be thinking of passing it off as a neat little music game that might be more for your eight-year-old niece than yourself. If you give the Sony PSP exclusive an hour, it will engross you into a real hardcore God game.

The Setup:

Patapons are a race of fierce, miniature eyeball-like creatures that are in search of “IT” which is hidden in the land of “Earthend.” To get there they will need to get past the evil, square-looking “Zigoton” army. You, as the “Almighty,” will have to lead them by channeling commands through the powerful beats of your “secret drums” all the while staying in time with the “Pulse of the Earth.”

Things are pretty much easy street until around mission seven when you’re hit with a pretty steep difficulty curve. Here, you’ll have to hammer out a rain dance so your Patapons can make it past a scorching hot desert. The command can only be given at a certain time which can be tricky and only after you find the not-so-easy-to-locate “JuJu” drum.

After that, the missions become more involved and will require you to give the game your full attention. You will need to make equipment and weapon upgrades gained from the side quests or by replaying hunting missions. Also, Patapons will need to be added to your squads and changes made to their formations. All this will have different effects on how your Patapons approach battle, so there will be some trial and error needed to be done before you find the right combination. If all that seems daunting it really isn’t because everything is kept on the fun side. The side quests especially are fun mini music games that really hold their own.

What’s hot:

  • Imaginative and creative gameplay that will keep you entertained for hours.
  • The infectious music makes it impossible to play without a head boppin’ or a toe tappin’. Don’t be surprised if you catch yourself humming the different battle commands in the shower the next morning.
  • Fun strategy

What’s not:

  • There is no pause button! If you are going to be playing a game on the go you are going to get interrupted. The only real way to pause it is by putting the PSP in sleep mode, which is awkward and causes you to lose momentum.
  • The game does leave you a little lost at times. There are a few random drop items, like the “JuJu “drum I mentioned earlier, that are required and the game is a little vague at pointing out when and how to get them.

Conclusion:

Patapon is a great handheld experience that can appeal to either the casual or the hardcore gamer. In fact, I think Sony missed the boat a little by not packaging this game in with every new PSP. I do believe the system would have had more of the handheld market right now had they done so. If you have a PSP, it is a must own.

Review - Patapon, 5.0 out of 5 based on 2 ratings
 

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Rating: 5.0/5 (2 votes cast)

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Comments

  1. Abe Arceo says:

    Patapon was one of the first games that I played when I got my PSP last year, and it was utterly amazing. So much so that I didn’t finish the game, but jumped right into Patapon 2. It definitely would have been great if Sony packed a copy of this (or Patapon 2) with every PSP – I think a lot of PSP gamers missed out on playing this. Anyone with a PSP needs to play this.

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  2. I just bought Patapon 2 on Monday. It’s only $7.99 on PSN!

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  3. Donnie says:

    Oh yes Patapon 2 will provide endless hours of addiction. Many a times have i gone to sleep singing pon pon pata pon.

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