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PS3 Guide - UFC Undisputed 2010: Tips for Career Mode | Level Up News

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UFC Undisputed 2010 Career Mode Tips

 

The newest offering for the UFC Undisputed series

UFC Undisputed 2010 is about as close to true MMA action that you will find on a console.  Included are many real-life fighters, and an excellent Career mode that truly makes you feel like a part of the action.  The Career Mode can be a bit daunting to newcomers to the series.
That’s where we come in.  So grab your controller, and get ready for some ground-and-pound action that only the UFC can deliver!

It begins with player creation…

Once you choose to begin a new career, you are immediately whisked away to what I call the Player Creation Lab.   This is where it all begins.  Before you prove yourself in the Octagon, you have to give yourself  a name, a fighting style, and a face.  You don’t have to make yourself too pretty.  After all, you’re gonna end up eating many punches and elbows on your road to the top.

Basic Information
This section will allow you to change General Information, such as your name, nickname (chosen from a list of predetermined nicknames), hometown, the town you fight out of, your age, and a voice type.  You can also change your weight division, your body type, skin color, and some of your performance (presentation) movements on screen.

Fighter Abilities
This section will allow you to change elements for your Fight Style, and the AI, which is how the computer will fight with your created player.

Choose Navigation Style
From here, you can select one of the following navigation styles:  Power Fighter, Tight/Upright Boxer, Flicker, Muay Thai A, Muay Thai B, Wrestling, Karate, Hunched, MMA, and Tall Fighter.  Choose the style that you wish to develop your fighter around.  For example, if you want your fighter to depend mostly on wrestling and ground and pound moves, then you may want a wrestler.  If you want to go toe-to-toe with someone, then you may want to choose a boxer.  If you want a fighter with a navigation style for a good mix of everything, then go with one of the Muay Thai styles or the MMA style.

Choose Fight Stance
You can choose between an Orthodox fighting stance, or the South Paw fighting stance (or a mixture of both with the ability to switch).  In real life, I would be an Orthodox fighter, so I create my characters to be Orthodox.  But choose whichever one you want.  We will talk about switching stances later.

Choose Lefty/Right
Are you right handed or left handed?  This lets you choose your power hand.

Attributes
You begin the game with 50 attribute points you can spend between Strength, Speed, and Cardio.  For the purposes of this walkthrough, let’s bring our Strength and Speed attributes up to 20 (which is the max), and bring your Cardio up to 13.

Skills
Skills is a little more daunting at first.  There are 16 skills to drop some points into, and at first, it seems like 200 is a pretty good amount.  It is, and it isn’t.  Once again, you can only bring each skill up to 20.  Now, the skills you will build first depend on the fighter you wish to become.  However, as an MMA fighter, you will always be expected to have a decent stand-up game, and you will also be expected to be able to take opponents down.  With that said, you should drop 20 points into Standing Strikes Offense, and Standing Strikes Defense right away.  You should also drop another 20 points into Takedown Offense, and Take Defense.  Where else you wish to spend your points is up to you.  I normally just drop points into each one of the remaining skills for offense.  However, if you intend to be a kickboxer right away, then consider dropping points into kick offense and defense.  I normally disregard anything having to do with Standing Kicks Defense at this stage in the game.

Physical Appearance
This portion of the lab will allow you to fine tune your character’s appearance.  I won’t get into the stats to make your character look like you.  Best advice:  get a picture in front of you, and work the controls from left to right until you have something that you are satisfied with.  I found in my experience that if I change my eye color, add my hair style, and add my facial hair, that my character looks a lot like me when I’m in the ring.  And I’m happy with that.

Gear
Gear is not as important now as it will be later on, so just pick something that makes you happy.  Later on we will return to this screen to add Sponsor Logo’s which will help increase our CRED (Credibility), which helps us level up.

When finished, click Finished. (But you didn’t need me to tell you that)

Cutscene

The next cutscene will be your chance to become acquainted with the control scheme for 2010.  It’s the same tutorial as the one from the Main Menu, so if you already played through it, then consider skipping it.  If you have not yet played through the tutorial, I highly recommend that you do.  UFC 2010 is a close experience to actual MMA fighting, but it also means there are a lot of moves and controls to learn to make the experience come to life.  Learn them well.

First Fight

This first amateur fight is a joke.  The guy you are facing is merely a way for you to become familiar with the control scheme.  If you dropped some points into Takedown Offense, then take him down.  TIP: Once down, rotate the right thumbstick in a quarter circle to perform minor transitions until you’re on top of him in a Full Mount position.  Once in a full mount, if he is holding your head down, rotate the right thumbstick again (in a quarter-circle) to perform another minor transition, which will force him to release your head (keep trying if it doesn’t work the first time).  Once he releases, hold the left thumbstick in the up position (to posture up), and beat the crap out of this clown.  Beat him bad enough, and you will earn a TKO (Technical Knock Out).  If he gets up, then just keep going at him.  Don’t forget to block high, and block low.  Blocking is the key to becoming a successful MMA superstar.

And now you have learned how to perform a Takedown, a Minor Transition, Posturing Up, and Ground and Pound.

To Go Pro, or Not to Go Pro… That is the Question…  (So give them an answer!)

It’s your choice now to consider going Pro or to stay and fight as an amateur.  I highly recommend you stay and fight as an amateur.  Why?  Because you need to build your stats.  What good is going to the WFA now if you don’t have the Strength and Speed to fully contend?  DO NOT GO PRO…. Yet.

Choose an Opponent
Didn’t go Pro?  Good.  Now you can choose an opponent for your next fight.  These fights won’t count against your professional record, but are good practice.  There are 4 weeks in between fights, which is plenty of time to get some stats up.  Choose the Beginner opponent.

The Calendar
The Calendar is now displayed, and this is where you can get a plethora of information.  Underneath the calendar blocks, we can see how many weeks are left until our next fight.  Right now, there are 4 weeks until your next fight.

We also have a few options:  Training, Sparring, Camp Invite, Game Plan, and Action.

Let’s Talk Training VS Sparring

No matter which fighting style you prefer, first thing is first: we gotta make sure we understand how the Training and Sparring system works in UFC 2010.

Training will allow you to build your Attribute points (Strength, Speed, and Cardio) and Sparring will allow you to build your Skill points.  Now, if you spend points without knowing how the system works, then you will waste points due to stat decay over time.  Keep reading.

You can avoid stat decay by reaching certain milestones in your point building.  Those milestones are at 30, 50, and 70 points.  In other words, once you have reached the 30 mark in your points, then you don’t have to worry about your stats decaying below 30.  Make sense?

You will also notice that to the right of each stat is something that says, “MAX: 40”, which indicates each stat will max out at 40 points.  Well, if it max’s out at 40 points, then you won’t reach the 50 point milestone, which means that pouring points into stats to keep them at 40 is a waste of points.

What you will also notice is that you can see (on the right side of the calendar screen) points for your CRED level, and your UPGRADE goal.  When your CRED reaches the UPGRADE level, you will be able to choose either an upgrade for TRAINING or an upgrade for SPARRING.  Each upgrade will let you advance to the next milestone of either 50 or 70 points.

When you are given the option for your first upgrade, choose to accept a new sparring partner.  This will give you the ability to add points so you can reach the next point milestone (of 50 points).

In short:  don’t add points to Attributes or Skills until you can reach the safe point milestone of 30, 50, or 70.

Camp Invites

For now, do not worry about adding new moves to your repertoire through the Camp Invites.  It can take sometimes 2 weeks to learn a new move, so you will only be wasting your time.  But this is where you get to learn new moves.  Tip:  A good time to learn new moves is AFTER you are able to make your skills reach 50.  If you are using the easier difficulty levels, then learning only a few new moves will be all that is needed.

Game Plan

A Game Plan is really only beneficial if you use it the week before a fight.  You can choose between several game plans that will alter your attribute and skill points, either for good or for worse, but you will also receive a bonus in Conditioning and a bonus in Fatigue.

Action

Action will light up when you’re ready to either fight, or watch a UFC event.

Strategy While Amateur

The best thing to do in the beginning is to follow these guidelines:

#1:  Train, Train, Train…  Do not spar yet.  The first goal is to bring your Strength to 30.  So train intense one time.

#2:  After a session, your Fatigue will be 50 or above.  Whenever your fatigue reaches 60 or above, you will Rest.  If it is at 50, then train again.

#3:  Train your Strength attribute again, with the same Intense level.

#4:  Rest again.  By now, you should be ready to fight your first fight.

Fight Day
This amateur fight isn’t much different from the last one.  Practice your blocks, don’t get reckless, and you should be able to squash this guy.

Don’t Go Pro, and Choose Another Opponent
Notice the opponents are in order from Beginner, all the way through Expert.  This is a good time for you to see how well you fare against the 4 difficulty levels in UFC 2010.  Choose the fighter that rep resents the Experienced skill level.

Between the Fight
Once again, use a very similar strategy.  Train to get your Strength to 30.  If Intense training takes your Strength rating beyond 30, then choose Moderate or Light.  You want it right at 30, not above.

You can now start Training your Speed.  Use the same method as above.

Next Fight
This next fight may be a little bit more difficult, but keep at it.  Practice your double leg takedowns, revolving the right thumbstick in a constant circular motion as your fighter pushes to take him down.  This is called Shining.  Try punching with combinations, and don’t forget about your kicks.  If you get to Round 3, try a Submission move by clicking R3 when you are in an advantageous position.

Strategy
Continue to stay amateur until you are forced to go Pro.  If the last fight was too easy, try the fighter at the next difficulty.  Continue to train your attributes to 30.  You will face 4 fighters as an amateur before being forced to go Pro.  By the time you reach the Pro level, you should just about have your Cardio attribute at 30.

Congrats…  You’re a Pro!

When you move to Pro, you need to choose your first bout.  Notice, there is more time in between the fights now.  This is great, because it will help you build your skills.  TIP: Always choose the lowest ranked opponent.  Why?  Because otherwise you will face the top ten fighters in the UFC way too early on in your career.  Enjoy the lower ranks, beat up on them, and you will be fighting the Champ in no time at all, but you will fight him when you’re ready.

Choosing a Difficulty Level
This is where you also choose a difficulty level.  You can choose any of the four levels, but remember:  once it is chosen, you cannot change it.  That was the reason for staying amateur and testing our skills against the 4 opponents.  Pick a difficulty level that offers challenge, yet lets you enjoy this awesome game.

Train Cardio
Finish training Cardio to reach level 30 before moving onto Sparring.

Let’s Start Sparring
Now that we have our base Attributes all at 30, we can concentrate on Sparring, which builds our Skills.  The goal here is similar to the strategy we used with Training.

Choose Sparring from the Calendar menu, and notice there are two types of Sparring:  Free Sparring and Focused Sparring.  We only get into Free Sparring.

When you choose Free Sparring, you will notice you can earn the points automatically by choosing AUTO, or you can earn them yourself by choosing MANUAL.  Choosing AUTO will earn you between 15-20 points.  You can do this yourself and earn more every time you spar.

Choose MANUAL.

The goal here is to land punches, get takedowns, and avoid getting punched or blocked.  TIP: The easiest (and cheapest) way to get a bunch of points is to run up to your sparring partner, tackle them, immediately press L3 to get off of your opponent, but stand over him and punch him in the abdomen and in the face.  You can hold down L2 to throw a punch to the abdomen, and release L2 to throw a normal punch to the face.  Repeat this process and you will earn a crazy amount of points.  In the beginning, you will probably earn about 30 – 50 points, which is much better than the 15 – 20 you get from AUTO sparring.

After a sparring session, you will be taken to a points distribution screen.  Bring whatever stat you can to 30.  I usually start with standing strikes (offense or defense).  If you have extra points, don’t spend them on other attributes unless you can bring it up to 30.  You don’t want to run the risk of losing skill points because the skill has not yet reached the 30 safety milestone (where the points won’t decay).  If you chose free spar, then you can spend only the points you want to spend, and the rest of the points will stay right where they are now, safe and sound in your points bank.  Focus Sparring is only beneficial at level 70 and above since you earn bonus points.  You cannot save bonus points, which makes this a bad option for the strategy we are using.

If you are Fatigued at 60 or above, then rest.  If you’re at 50, then keep Sparring.

Sponsors

Don’t forget to go into the Fighter Customization screen and add the two sponsor logos to your trunks, shirts or hats.  You will earn valuable CRED points to help you advance to the next level when you wear the trunks, hats, and shirts during and after the fight.

Fight Day
Your  first fight as a Pro will be a bit more challenging, but nothing you cannot handle.  Fight this guy with the skills you learned as an Amateur, and don’t be afraid to charge him with a strong punch to the temple.  He is only slightly tougher than your amateur punching bags.

Upgrades

Remember, when you are first presented with an upgrade option, choose a new sparring partner and take your points to the 50 threshold.  When prompted with another upgrade later on, simply choose training, and take one of your training attributes to the 50 threshold.  Repeat as you are presented with upgrade options until you get to 70.  I like to trade off between hiring new Training coaches, and hiring a new sparring partner.  This seems like a good way to create a balanced fighter.

Keep fighting and you will eventually be requested by Dana White himself to join the UFC.  Continue using all of the tricks you have learned here.  The strategy stays pretty constant throughout the game.

Learning New Moves

By now you have noticed that your fighter is missing a few moves.  The first move I learn is the Suplex to Side Control from a Double Underhook position.  This is one of the most helpful skills to have for any ground and pound fighter.  I also like to learn a Head Kick to add that to my repertoire.  The Suplex to Side Control is learned from a few places, but I go to Michigan Martial Arts.  A good Head Kick is the Right Flying Head Kick from America Top Team.  TIP: New kicks can take 2 or 3 attempts to learn.  Reduce that amount by using a combo that tricks the AI sparring partner.  To learn the Right Head Kick, start the combo with a left jab, then when the AI fighter retreats (as they always do) follow up with a Right Head Kick.  You will earn an easy 2 hit combo, and a special move combo as well.  If you become adept at utilizing this combo strategy when learning new fights, you will be able to learn more difficult moves on the first try, which will free up more time to bring your stats up.

Interviews

Interviews are an important part of the game, too.  Once you get to the point where you are considered a CO Main Event, or a Main Event, you will earn the right to a post fight interview in the center of the ring with Joe Rogan (just like in real life).  You have the chance to go over your finishing move, or to talk about the fight.  You will be given options for respecting or disrespecting your opponent.  In this case, you always want to add to your CRED, so choose to respect your opponent.

However, don’t let this take away from your own enjoyment of the game.  If you fought Rampage and he didn’t play nice and tap gloves at the start of the match, disrespect that fool!  It’s fun to try to get a feel for the entire game.  This is one way to do it.

Another neat aspect of a post fight interview is that you will sometimes be presented with an option to call out another fighter for a rematch.  After you choose this option, you will have the option to respect or disrespect your opponent.  Once again, choose the one that will give you the most fun out of the game.  I generally choose to respect my opponent… unless I’m calling out Rampage.  Then it’s on!

What Now?

By now, your stats will probably be up around level 70, and your training stats will probably be up there as well.  This is the part where you can save up your sparring points until you earn enough to raise multiple skills all at once, or you can focus on learning new moves.  Your career is pretty short, but it gives you plenty of time to become a very powerful fighter.

So what do you do now?  Now you climb the ranks of the UFC!  Fight the best fighters, and make your way to the title bout.  I won’t tell you about the title bout.  If you have made it that far, you’re good to go.

Continue Playing

You now know enough to become successful at UFC’s career mode.  Play around with different weight divisions, and have fun with it.  Good luck!

UFC Undisputed 2010 Career Mode Tips, 4.8 out of 5 based on 16 ratings
 

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Comments

  1. Jenny says:

    My BF is a HUGE UFC fan i may have to get this for him.

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  2. DanGibbons says:

    Be pre-warned: the submission system is a bit harder to get the hang of this year. But overall, this is a fantastic MMA game.

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  3. RipTide88 says:

    How are the controls in this game? More or less a button masher?

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  4. xXx says:

    now the question is…xbox 360 or ps3? hmmmm…

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  5. Dan says:

    @ xXx: I hear the 360 version has better graphics (as is the claim with many multi-console games), but PS3 comes with additional bonus content. The content isn’t much though, so don’t base your decision solely on the bonus content.

    @RipTide88: The control scheme is impressive, but will take some time to learn. There is definitely a learning curve with the Undisputed series. Some movements can get repetitive, but I wouldn’t call it a button masher. The right thumbstick plays a large part in the ground game (minor and major transitions), and simply spamming transitions is a surefire way to get reversed or submitted due to the way the stamina of each fighter works either for you or against you in a match.

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  6. Joey Caltabellotta says:

    I believe most multi-platform titles are originally created for 360 and ported to the Ps3 but generally, I’d say the Playstation has better graphics. People are saying Alan Wake is the best looking 360 game (which is does look hella impressive) but it’s still not Uncharted 2, Heavy Rain or Metal Gear Solid 4 in terms of visual appearance.

    Great article though dude.

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  7. SaddleBags says:

    Well, I never had any interest in this game till I came across this article. Haven’t played a wrestling/fighting game since the SNES so I will be looking forward to this one.

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  8. Dan says:

    @Joey: Thanks for the comments and the insight on the visuals for Alan Wake vs some other major titles.

    @SaddleBags: It’s definitely been a while since you played a fighting/wrestling game! If you like UFC 2010, THQ also makes Smackdown VS Raw 2010, which IMO, has a lot more features than UFC 2010, and is just plain fun.

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  9. Joey Caltabellotta says:

    @Saddlebags: I used to do mma and stuff growing up so I took an interest to this game, but I didn’t like the fact that THQ was doing it. I played the Smackdown vs. Raw games and each new release that came out was basically a copy of the year before with a new roster. They rarely did anything new with their releases. These games look mad fresh though.

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  10. crain says:

    can’t speak much for wrestling fans, but as an MMA guy this game is where it’s at.

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  11. UFC Gaming says:

    Thanks for the helpful UFC tips. I was struggling in career mode and you really helped me out.

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  12. snakeskin88 says:

    payday is friday so i think this will be on my shopping list.

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  13. Good Gravy says:

    just came across this article thru google…very cool article my man

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  14. ummmmm says:

    I totally disagree with getting your strength speed and cardio up before you go pro due to the fact that my stats JUST decayed i should have just put a little work into them….damn….

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  15. DanGibbons says:

    @ummmmm: Your Strength, Speed, and Cardio stats won’t decay if you build them to the 30, 50, or 70 point milestone. For example, if you build up your Strength and Speed to 30 before turning Pro, then your Strength and Speed stats will NEVER decay below 30. But if you build the stat to 32, then yes, your stats will decay back to the 30 point after 3 weeks I believe. So you only want to dump points into Attributes or Skills if you can reach 30, 50, or 70 points within the next 3 weeks of your career. If you cannot get to the milestone, then don’t put points into that skill or attribute.

    I hope that helps you understand the system a little better.

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  16. Timothy says:

    Just wanted to say thanks for this guide, helped me alot!

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  17. zazzzzzzzzzzzzzzzzz says:

    My 1st attempt at career mode , went pro straight away, chose advanced, got my ass whipped . Its s*it difficult but managed a few wins here and there. My fighter was pathetic on the ground , as soon as he was put into a submission he would cry straight away ( what a fag I thought ) I auto sparred all the time coz my sparring partner beat the crap out of me. My lame fighter finished his career not even getting a invite to the UFC. 2nd time around went pro straight away again on advanced lost my first 20 won all after that . Stats were poor as hell coz only auto sparred. This time around I was so P&ssed at getting beat up I decided not to bump fists at the start and rather introduce them to my LEVEL 3 SUPERMAN punch (Dirty yet effective) gash straight away ground game was still lame so had to knock ‘em out quick. With my dirty Superman tactic I avoided submissions all together and won all the time against the dumb ai (unless I got submitted) . Anyway I played online got put into submissions,everytime, people just dont wanna stand and fight. Got a tip from a dude telling me that I should put on the fatigue bar in game settings to adjust for submission strategies accordingly. GOOD TIP !!!!. I played with it off coz as a Graphic Designer its all about the look for me. THIS IS A AWESOME ARTICLE and I’ll be attempting my 3rd career shortly hopefully with a decent character that can hold his own on the ground and finally win fairly :)

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  18. The Assassin says:

    Nice write up…I appreciate the tips.
    I started a career and went 13-0 until I faced BJ Penn for the LW Title. He made me submit so quick. I eventually went 21-4, losing all 4 Title shots to BJ Penn before restarting my career.
    However, this was all before I read this article….as I put all my points into just Standing Strikes…not knowing about the stat decay deal.

    Started a new career on the guideline of this article.
    Thank you for this.
    Go to 12-0 before being submitted by BJ Penn in my first title fight. However, it was a better fight this time around since my fighter was better all around than my previous one.
    I rebounded that loss with a couple wins…got another title shot. I TKO’d BJ Penn for the LW championship.
    After that it was just 1st round death for any fighter in front of me.
    After I defended the LW title against BJ Penn…basically the tie-breaker, as our series was 1-1…got a KO in the first round.
    Since Penn was the only fighter to beat me in LW…I moved up to WW and took that title with ease.
    I quit when I was inducted in the HoF with a record of 40-1.

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  19. Audiowhore says:

    Thanks heaps for this guide. I bought the game cause I’ve recently become a fan of UFC/MMA.. When I first played on my ps3 and went strait through the tutorial and then started career mode and sucked. A few days later I was going to return the game and get something else cause I seriously thought the game wasn’t enjoyable enough. After reading your guide and getting in a little more practice I’ve decided to keep it and become Kick ass champion of my lounge room.. You’ve explained it very well for a noob to this combat killer and made the game interestingly, brain busting awesome.. How great is the blood.. Thanks again.. :)

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  20. Matt says:

    Any tips for getting out of submissions? I’m always loosing fights from them and it’s damn fustrating!!!!

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  21. Diego says:

    Great guide, Great tips! Thanks

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  22. Rich White says:

    I own this game and glad I ran into this post,It gave me some useful tips for game play.Thanks for sharing.

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  23. Jakey says:

    The thing I hate is people like Mir/Maia, is that it’s sub after sub after sub! And if you face Lesnar, he’ll just G+P over…

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  24. Orly Gonzalez says:

    Ok I’m playing career mode and on one of my most important fights ever, and it says action but I have 100% fatigue and I wish not to loose my winning streak ,what do I do?

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  25. You really make it seem so easy with your presentation but I find
    this matter to be really something that I think I would never understand.
    It seems too complex and very broad for me. I’m looking
    forward for your next post, I’ll try to get the hang of
    it!

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  26. Yhkc says:

    Dude im having problems with the decision making in the championship fight, I had a fight against chael and I KO’d him before it goes to decision he was supposed to win but I did now im battling which should I say to the champion which is Kang the champion in the middelwieght division. My choice is to respect the champion, disrespect the champion or im not ready or yes I am ready. So what do I do best? Reply asap. ty.

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  27. Jeanna says:

    Thank you for saring your info. I really appreciate your efforts
    and I am waiting for your next post thanks once
    again.

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